![]() To send commands, simply type them into the chat and hit enter. ![]() Hover over a command to show detailed help and information for its arguments.Īll commands start with /. Type the name of a command into the search bar to instantly search the cheat table. They are included here for the sake of comprehensiveness.Find below a list of all Starbound console commands for players and server administrators, updated for the latest version of Starbound on Steam (1.3.3, PC / Mac). Their functionality can be figured out from the syntax, but they haven’t been tested. These server variables have no official description in the documentation. If you are interested in streaming your Rust gameplay, be sure to learn how to activate Rust Streamer Mode and protect information on your display from stream snipers. Minimum number of times to tick per frame. Setting this to 2 will make plants grow fruit and die two times faster than normal. Maximum number of unacknowledged messages before congestion. 0 is the most accurate but can be the most jitteryĭefault solver iteration count permitted for any rigid bodies. How many seconds behind to lerp (linear interpolation and iteration). The higher this value the more post process smoothing applied. The maximum number of frames to render per second.Ĭurrently selected graphics quality level.Įnables interpolation on network positions. Required number of speeding tickets to trigger a violation. Reject movement when speedhack is detected. Violation penalty when speedhack is detected. Time interval for calculating speedhack speed. The rate at which violation values go back down. The time it takes for violation values to go back to 0. Violation penalty when noclip is detected.Ġ = disabled, 1 = raycast, 2 = spherecast Violation value above this results in enforcement. Reject movement when flyhack is detected. Violation penalty when flyhack is detected.Ġ = disabled, 1 = simple, 2 = advanced VariableĠ = silent, 1 = print max violation, 2 = print every violationĠ = no enforcement, 1 = kick, 2 = ban (DISABLED) Changing these variables on a live server can have unpredictable results, so modify them at your own risk. Commandīelow is a table containing a comprehensive list of Rust server variables. They are included here for the sake of comprehensiveness. These server commands have no official description in the documentation. You can then charge your fans to play on your server. Monetize your Rust gaming servers with Glimpse! All you need to do is create an account and connect your Rust server to Glimpse. Prints the coordinates of all monuments and caves to the console.ĭisable in the current version of the game. Using anything other than a valid value will set it to “auto”. Sets the rain factor where 0 is no rain and 1.0 is full rain. A warning will appear every 5 seconds for 5 minutes. The table below provides a comprehensive list of Rust server commands. For example, server variables can be used to limit maximum server FPS or change the game volume. Server variables, on the other hand, are used to configure particular numeric or Boolean values on a server. For example, server commands can be used to kick players out of the server or restart the server. Server commands typically change the game state at a higher level of abstraction than server variables. Rust admin commands are divided into server commands and server variables. ![]() Note: ownerid is the admin on the server while moderatorid is the server moderator. Here are all the commands you can run on a Rust server. You must have an ownerid or a moderatorid to use these commands, as well as access to the server’s remote console interface (RCON). They are mainly used for customizing how a dedicated Rust server behaves. Rust has an extensive library of admin commands.
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